local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 155005274
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 274001
L2_1.gadget_id = 70211121
L3_1 = {}
L3_1.x = 381.749
L3_1.y = 122.323
L3_1.z = 858.158
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 4.143
L3_1.y = 357.416
L3_1.z = 2.575
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\168\187\229\166\187"
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 274003
L3_1.gadget_id = 70217012
L4_1 = {}
L4_1.x = 309.778
L4_1.y = 121.223
L4_1.z = 888.846
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 51.23
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 16
L3_1.drop_tag = "\230\145\169\230\139\137\231\159\179\231\174\177\231\168\187\229\166\187"
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 274004
L4_1.gadget_id = 70217012
L5_1 = {}
L5_1.x = 349.085
L5_1.y = 120.358
L5_1.z = 871.594
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 356.789
L5_1.y = 51.093
L5_1.z = 0.714
L4_1.rot = L5_1
L4_1.level = 16
L4_1.drop_tag = "\230\145\169\230\139\137\231\159\179\231\174\177\231\168\187\229\166\187"
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 1
L4_1.explore = L5_1
L4_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 274002
L3_1.gadget_id = 70217012
L4_1 = {}
L4_1.x = 303.991
L4_1.y = 121.258
L4_1.z = 890.271
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 342.528
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 16
L3_1.drop_tag = "\230\145\169\230\139\137\231\159\179\231\174\177\231\168\187\229\166\187"
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 200
L2_1[1] = L3_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 274001
L5_1 = 274003
L6_1 = 274004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
